Decimation gets a write up in Rock, Paper, Shotgun!

We got a bit of press coverage yesterday, and an opportunity to answer some questions about the game. Feel free to check out the comments section. So great to be getting a positive response and interest! Obviously, people would like to see a bit more of the 4X aspects of the game, so thats where the team is focusing for the moment.

Well, not me. I’m not a programer. I’m thinking about duct tape and it’s importance in a post apocalyptic world. I’m also wondering how gaming might serve our needs for initiation in a culture that has lost it’s rights of passage, but thats a long thought, likely to take a while. Most importantly, I’m working on some of the smaller NPC factions (Non-Player Characters). The game has room for a bit of humor, and the post-apocalyptic world is gnarly, both of which I find immensely satisfying.

Cheers all!

And thanks again for your interest!

Decimation’s Indiegogo Campaign Goes Live!

So exciting! Decimation is live on Indiegogo! 

Come check out the game so far: Visit Decimation’s Indiegogo campaign, where we discuss the general game concept and some of the game features. Video is posted there. Some of what we’re showing is a little raw, while other things have more polish, which is to be expected at this point. I’m excited about the perks, and the referral contest, hopefully a little something for everyone.

I hope you’ll visit the campaign, as well as our web site and the facebook page. Feel free to ask us any anything you’d like to know. We’re more than happy to answer questions about where we are in the process, game features, the team, and anything else, as long as it isn’t a spoiler!

Here is an official blurb: 

Decimation is a post-apocalyptic video game combining elements of Real Time Strategy, 4X (explore, expand, exploit, and exterminate) and Role Playing Games into an experience immersive enough to satisfy hardcore strategy gamers, yet accessible enough to be enjoyed by casual gamers.

In this initial offering, the story unfolds through three chapters of game play. Apart from the main storyline, the player will have the option to explore the side stories of the player’s team of in-game advisors. Doing so can guide the player through the exploration of other areas of the game world and its history, unlock lost technologies, and help reveal the motives of other non-player characters and factions. The map spans 400,000 square miles / 640,000 square kilometers. That’s a game world about twice the size of Texas.

Thanks for your interest,

Cheers!